• balsoft@lemmy.ml
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    1 year ago

    There’s no such thing as “fully mapped out”. Just open StreetComplete. If there are no tasks left, go ahead and map all the individual trees, or benches, or yield/stop signs, or all the buildings so that they appear good-looking on a 3d render.

    • hash@slrpnk.net
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      1 year ago

      Done? Now you get to memorize tree species and become “that guy who measures the trees.”

        • pseudo@jlai.lu
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          1 year ago

          Oh ! I would love to do this. I’m learning how to recognised tree and I love foraging. I guess I have to step up my openstreetmap game and stop reliying solely on StreetComplete.

    • qaz@lemmy.world
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      1 year ago

      Don’t forget building height! That is also often missing and has a big effect on 3d renders.

      • balsoft@lemmy.ml
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        1 year ago

        Yep, although I think StreetComplete does at least ask “how many levels in a building”, which allows for pretty good approximations most of the time

  • ace_garp@lemmy.world
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    1 year ago

    6 months ago, I moved to a town which was 8 years out of date.

    It’s been a fun time adding in all the nodes I would have liked to see as a newcomer.

    • balsoft@lemmy.ml
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      1 year ago

      Install StreetComplete, open it, boom, a lot of easy things to do that will help some people out (especially with regards to opening hours, accessibility, addresses and such).

      Once you want to do more advanced edits, install Every Door. It’s not as obvious what to do there, but it still highlights issues that need to be fixed and is relatively easy to operate; however, you will need to start looking at OpenStreetMap wiki to take full advantage of it.

      Then you can move to more advanced editors, such as Vespucci on your phone (wouldn’t recommend doing everything from there), ID editor in your browser or JOSM as a proper app on your computer.