Strong The Abysmal Eye vibes
- 7 Posts
- 7 Comments
Joined 3 years ago
Cake day: June 26th, 2023
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BitSound@lemmy.worldOPto
OpenStreetMap community@lemmy.ml•How should sidewalk crossings be mapped exactly?English
11·2 years agoThanks, that makes sense.
BitSound@lemmy.worldOPto
OpenStreetMap community@lemmy.ml•Preferred way to map landuse=residential?English
11·2 years agoMakes sense, thanks!
BitSound@lemmy.worldto
OpenStreetMap community@lemmy.ml•Is there and Open Street Maps project for ratings and reviews?English
46·2 years agomapcomplete has integration with this site:
I’ve also seen this project:
BitSound@lemmy.worldOPto
OpenStreetMap community@lemmy.ml•What value should I use for traffic_signals=*?English
2·2 years agoThanks, yeah. There weren’t any immediately nearby, but I’ll try searching farther out.
BitSound@lemmy.worldto
Memes@lemmy.ml•Everything I need is still in in the old settings windows that haven't changed in 23 years
86·2 years agoThere’s some even older UI bits buried around in there:


I was also confused. I’ve been using
concrete:platesfor almost all walkways that I’ve encountered. On surface=concrete:plates it says this:Which is confusing, because sidewalks AFAIK are cast in place and have predetermined breaking joints, but it seems like
surface=concreteis more for mostly continuous concrete surfaces regardless of that text?